My work friend told me today how she had been playing Bioshock Infinite while her infant son was napping. Usually when he wakes up from his nap, he’s fairly mellow and can be left to play on his own while she finds a save point. But one day he was pretty fussy and would not be ignored and so she unlocked a Gamer Mom Achievement: gaming while nursing. I’ve never been so proud of this girl.
Thanks for the submit! Not sure why I couldn’t post it. =)
You are totally right, I do appreciate it. Super cute. Nursing while gaming. <3<3<3 Power Moms!
The glorious day I got my new gaming PC. It is a MONSTER and I love it!
Thanks for the submission kanuvina!! Congratulations on your new monster. Hehe.
I too snuggle my new computers. =D
As I posted on YouTube, I apologize for the vertical video - I grabbed my phone right quick to capture the moment.
Anyway, my 7 year old has really taken to Munchkin, even though there are some cards she is not allowed to say :). One, however, put her into a torrent of giggles. Who knew “pantyhose” was funny? :)
LOL! Best part of Munchkin is giggling about all the sillyness. <3
I am a regular board gamer, and I have created another girl board gamer over the holiday! Here we are playing Pandemic. I thought that we had the upperhand because she was from Bosnia and I am from the US so we knew our territory ;)… But we lost to the game twice! We were playing it at the hardest level with the most Epidemic cards.
Thanks for the awesome submit!! Go pandemic!
Also for anyone interested in Boardgames, go check out her site, she has lots of great boardgame reviews. Super handy. =D
Showing off my gorgeous, yet unfortunately impractical for tournament play, Magic sleeves. Love these sleeves so much! I also love the concept of this blog! I would by lying if I said I haven’t been stereotyped at FNM more times than I’d like to admit. But I’ve also been defended as well! In fact just the other week I was at a FNM Theros draft and I went 3-1 and when I went to report a guy asked “How did you do?” When I responded with “3-1” all he had to say was “Wow.” To my questioning glance he said “Well you’re a girl!” to which his friend replied:”He’s just amazed cause he’s never seen a girl lose, since he always loses to them.”
Made my night!
Awesome! Thanks so much for the submission. Also wish I had those sleeves. <3<3<3
For about as long as I can remember I’ve been a competitive gamer, I’ve competed in online tournaments, tournies like gamestop and a few events as well as the infamous mlg (major league gaming). I’ve had the privilege of seeing the aggressive side of gaming and the name-calls that come with it. I’m talking the real aggressive side of a gamer, where your gaming cred, not gender, was often at stake. I’ve won my fair share of matches and took my losses as well, but its earned me a plethora of networking skills that I otherwise couldn’t have learned without the experience.
The one thing that stood out to me though was that during competitions was the boys/men had a difficult time swallowing the notion that I and my gender-like companions were there not for them, but for ourselves. That our hard work and dedication had brought us far, further than they themselves could go. This wasn’t something that can be “faked” when the amount of hard work, time and effort it took to get us where we wanted to go.
And we got there and went above and beyond our expectation, often earning the respect of many male gamers, reps and refs and making just as many uncomfortable with our presence.
However, I won’t sit here and state that its that “men can’t handle us,” because that would be ignorance and insecurity talking. Rather the market system in the U.S. that has some catching up to do is to blame. The gaming industry is not the only one who has failed to make it inviting for women, but airsoft, larp, motorcross and other heavy male-dominated that fail to even begin marketing toward women. Often times we are simply left out, as if the thought hasn’t crossed the mind of all these titan companies that dominate the scene. These supposedly great tank-thinkers have forsaken a whole social class in itself and I’m not the one who should be asking myself why.
I could be wrong about this, but I feel like the problem itself starts with the notion that we’re waiting on men and what small percentage of women there are in gaming to create a game for us, but rather why are we not motivating young girls toward STEM and science classes? Why do we not encourage our youth at a young age to be involved in computer programming, computer camp and core-developing areas of gaming with more women?
Why are there not enough female programmers? Engineers?
And not just with gaming, but again with other fields too. When I search airsoft, the tactical armor for women is next to non-existent. If someone would make a chest guard for women that wasn’t just fashion, but maybe a military one too, women would be more involved in the sport. Paintball has made it more friendly to join and thus are big in the marketplace. Its a shame that companies, corps, and events often pigeonhole themselves into failure and a loss of money and revenue and for what purpose?
To stay as they are? Times are changing and if you haven’t noticed, there’s money to be made. If they learn to start marketing towards everyone and not just males age 12-28, then we could finally start to get somewhere.
Thanks for the awesome submit deluxeminty. Well said!! <3<3<3
Little off topic but really interesting article. Maybe this is why I love anime so much. <3
Thanks for the submit!
A really good article about how video games helped her become more comfortable with her transition from man to woman.
Thanks for the submit! <3
Centipede (1980), Dona Bailey
GORF (1981). Jamie Fenton
River Raid (1982), Carol Shaw
M.U.L.E. (1983), Danielle Bunten Berry
Shamus (1983, Catheryn Mataga
King’s Quest (1984), Roberta Williams
Plundered Hearts (1987), Amy Briggs
Quest for Glory (1989), Lori Ann Cole
Gabriel Knight: Sins of the Father (1993), Jane Jensen
Suikoden (1995), Junko Kawano
Phantasmagoria (1996), Roberta Williams
Nancy Drew, series (1998), Megan Gaiser
Worlds Apart (1999), Suzanne Britton
Legacy of Kain: Soul Reaver (1999), Amy Hennig
Galatea (2000), Emily Short
Masquerade (2000), Kathleen Fischer
Shadow of Destiny (2001), Junko Kawano
Aveyond series , Amanda Fitch
N: Way of the Ninja (2005), Mare Sheppard
Cloud (2006), Kellee Santiago
Battle Fantasia (2007), Emiko Iwasaki
Portal (2007), Kim Swift
Miss Management (2007), Naomi Clark
Uncharted: Drake’s Fortune (2007), Amy Hennig
Mighty Jill Off (2008), Anna Antropy
Little Girl in Underland (2008), Erin Robinson
The Path (2009), Auriea Harvey
Glitch (2009), Robin Hunicke
Marionette (2009), auriond
Air Pressure (2010). Bento Smile
One Eye Open (2010), Caroline VanEseltine
Gray Matter (2010), Jane Jensen
Digital: A Love Story (2010), Christine Love
Life Flashes By (2010), Deirdra Kiai
The Linear RPG (2010), Sophie Houlden
Hey Baby (2010), Anonymous
Choice of Romance (2010), Heather Albano
Transformice (2010), Melanie Christin
Calories (2010). Emma Fearon
Ute (2010), Lea Shönfelder
Don’t Take It Personal, Babe, It Just Ain’t Your Story (2011)
The End of Us (2011), Chelsea Howe
Journey (2012), Kellee Santiago
Quantum Conundrum (2012), Kim Swift
dys4ia (2012), Anna Antropy
Personal Trip to the Moon (2012)
Ristorante Amor (2012), Auto-Cyanide and Camille
Samsara (2012), Meg Jayanth
TRACK+FEEL II (2012), Rachel Weil
Howling Dogs (2012), Porpentine
Long Live the Queen (2012), Georgina Bensley
Sissy’s Magical Ponycorn Adventure (2012)
Thanks for the submit!!
I have to admit I’ve only played a third of these.
(Unfortunately, it’s aways down :/)
IS this a first for Reddit?
Thanks for the submit!! <3
We’ve been running a biweekly table-top RPG night at our house for over a decade now. Above is a panoramic shot of the three women in the group (plus one of the guys acting as the DM). Normally we play long-term campaigns, but here we’re taking a few sessions out of our normal routine to play a purely tactical, 4th edition D&D survival game where there’s no role playing at all, just a huge closed obstacle course room and monsters that spawn every other round, increasing in level. The DM says if we survive to kill off the 12th level monsters, he’ll make us the dessert of our choice.
And here’s the game mat in more detail. It’s hexagonal grid, our mints are hand-pained, and the circular monster tokens are printed-out Rich Burlew drawings, because, you know, if you’re going to nerd out, you may as well go all the way. ~~~
Thanks for the awesome submission!! <3<3<3